The Wellington Comic Lover’s Guide to... Dungeons & Dragons

Dungeons & Dragons has inspired many comics since the tabletop gaming renaissance of the 2010s. In addition to the official comics licensed by Wizards of the Coast, D&D has crossed over into other comic franchises, and "actual play" podcasts like The Adventure Zone and Critical Role have started adapting their in-game storylines into graphic novels.

In this guide we walk you through all the comics in our collection inspired by Dungeons and Dragons.

Updated December 10, 2024
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Stranger Things and Dungeons & Dragons
Houser, Jody
Paper Book
Long before the dreaded Demogorgon took one of them to the Upside Down, watch Mike, Lucas, and Will bond with Dustin for the first time over the game that would define their childhood. See the party come together as a team through communal stories and perilous quests to learn important lessons about...
Stranger things. Erica the great
Lore, Danny
Paper Book
In this Middle Grade foray into the 80's-nostalgia hit series from Netflix, when Erica's frenemy loses track of her mother's prized Parakeet, the two will have to work together to return the bird safe and sound, or deal with the consequences. They learn that even the toughest and smartest people...
Rick and Morty vs. Dungeons & Dragons
Rothfuss, Patrick
Paper Book
You've got to--belch!--roll for initiative, Morty! Two pop-culture juggernauts are teaming up and neither multiverse is prepared for what comes next! When Morty sees a cute girl at school playing Dungeons & Dragons, he asks Rick to show him the ropes,...
The adventure zone. Here there be gerblins
McElroy, Clint
Paper Book
Welcome to The Adventure Zone! If your heart sings for Critical Role and Dimension 20, you'll want to dive right into this gorgeous graphic novel adaptation of the trailblazing D&D podcast, which illustrates exploits of three lovable dummies on their journey from small...
The adventure zone. 2, Murder on the Rockport Limited!
McElroy, Clint
Paper Book
In this second outing in The Adventure Zone saga, we rejoin hero-adjacent sort-of-comrades-in-arms Taako, Magnus, and Merle on a wild careen through a D&D railroad murder mystery. Before Critical Role and Dimension 20 took the nerd world by storm, the...
The adventure zone. 3, Petals to the metal
McElroy, Clint
Paper Book
Start your engines, friends, as we hit the road again with Taako, Magnus and Merle, the beloved agents of chaos from the #1 New York Times bestselling graphic novels. Fans of Critical Role and Dimension 20 will love this installment in The Adventure Zone saga, which...
The Adventure zone. 4, The crystal kingdom
McElroy, Clint
Paper Book
The Adventure Zone: The Crystal Kingdom takes this #1 New York Times bestselling series to haunting new heights! All these ghosts are spooky enough, but it's downright frightening how great of a read this D&D-inspired adventure is, with tabletop antics that fans of Dimension...
The Adventure zone. 5, The eleventh hour
McElroy, Clint
Paper Book
Based on the trailblazing podcast where the McElroy brothers and their dad play a tabletop RPG, and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: The Eleventh Hour is a thrilling new chapter in this #1 New York Times bestselling series. If you love the D...
The Adventure Zone: the Suffering Game
McElroy, Griffin
Paper Book
Taako, Magnus, and Merle are forced to gamble everything in The Adventure Zone: The Suffering Game, a hilarious and heart-wrenching adaptation of the explosively popular D&D podcast! As we enter the home stretch of this campaign, there's never been a better time to join the party! And...
Critical Role: Vox Machina Origins
Colville, Matthew
Paper Book
"The band of adventurers known as Vox Machina will save the world. Eventually. But even they have to start somewhere.Six would-be heroes on seemingly different jobs find their paths intertwined as they investigate shady business in the swamp town of Stilben. Theyll need to put their heads--and...
Critical role. Vox Machina origins
Houser, Jody
Paper Book
The unlikely heroes of Vox Machina are back in action! Join familiar faces from Critical Role's smash-hit first campaign as their escapades in Stilben lead them toward new adventure - and a dire threat to Grog when he goes missing in the night. Tracking him down will see the party lose one member,...
Critical Role Vox Machina: Origins, Vol. 3
Mercer, Matthew.
Paper Book
Vox Machina enjoy a week in Westruun's lap of luxury leading up to the Winter's Crest Festival. But that costs coin, which has a bad habit of running out, so they join an underground fighting ring and bash their way to cash. Unfortunately, their ring-fighting turns out to be just a warm-up for a...
Vox machina : kith & kin
Nijkamp, Marieke
Paper Book
NATIONAL BESTSELLER * Explore the past of Critical Role's daring half-elf twins, Vex'ahlia and Vax'ildan, in this original prequel novel to their adventures with Vox Machina.   Vex and Vax have always been outsiders. A harsh childhood in the elite elven city of Syngorn...
Critical Role: the Mighty Nein Origins Library Edition Volume 1
Castellucci, Cecil
Paper Book
This first of two volumes collects the whimsical, tragic, and sometimes haunting backstories of Jester Lavorre, Caleb Widogast, Yasha Nydoorin, and Nott the Brave. Delve deep into their pasts and witness what led them to the Mighty Nein. This hardcover collection features stories and art by fan...
The chronicles of Exandria : the Mighty Nein
O'Brien, Liam
Paper Book
Encompassing the first half of Critical Role's second campaign, this tome illustrates the adventures of our unlikely heroes as they meet in Trostenwald, struggle through a heartbreaking encounter with the Iron Shepherds, and more. Featuring stunning works by fan-favorite artists from the Critter...
Critical role, the Mighty Nein origins : Fjord Stone
Burke, Kevin
Paper Book
More than just an orcish face! Growing up in an orphanage on the Menagerie Coast, Fjord Stone has never been comfortable with the assumptions people draw from his half-orc heritage. But his sweet, sensitive nature will do him no favors in Port Damali. Luckily, a chance encounter on the docks lands...
Critical Role: the Mighty Nein Origins--Mollymauk Tealeaf
Jaffe, Taliesin
Paper Book
What strange events created Mollymauk Tealeaf? Entertainer, fighter, and performer, 'Molly' has a knack for hiding his true self behind the shifting color and shape of a personality he seems to wear like his singular coat. But as with every member of the Mighty Nein, his past will eventually catch...
The world of Critical Role : the history behind the epic fantasy
Marsham, Liz
Paper Book
NEW YORK TIMES BESTSELLER * Dive deep into the history of the world's most popular fantasy RPG livestream with the cast of Critical Role in this definitive guide featuring never-before-seen illustrations and photos. From its unassuming beginnings as a casual...
Die. Volume 1, Fantasy heartbreaker
Gillen, Kieron
Paper Book
Tor.com's Best Comics of 2018 THE WICKED + THE DIVINE writer KIERON GILLEN teams up with artist supernova STEPHANIE HANS (WicDiv, Journey Into Mystery) for her first ongoing comic. DIE is a pitch-black fantasy where a group of forty-something adults have to deal with the...
Die. Volume 2, Split the party
Gillen, Kieron
Paper Book
No one can escape DIE until everyone agrees to go home. Or rather, no one can escape DIE until everyone who is alive agrees to go home. The second arc of the commercial and critical hit of bleakly romantic fantasy fiction starts to reveal the secrets of the world, and our heroes...
Die. Volume 3, The great game
Gillen, Kieron
Paper Book
In the world of DIE, the players are now real players. Countries are their pieces and the board threatens to run red with blood. Who is the Queen and who are pawns? Who's playing to win? Who's forgotten what they're playing for? And what will they do when they're reminded of the real stakes? The...
Die. Volume 4, Bleed
Gillen, Kieron
Paper Book
We've had dragons. The award-winning bleak deconstruction couldn't end without turning its unblinking eye upon a dungeon. There's no escape. There's only down. Collects issues #16-20 of DIE
The last session. Vol. 1, Roll for initiative
Walls, Jasmine
Paper Book
ROLL FOR INITIATIVE Jay, Lana, Drew, Walter, and Shen began playing Dice & Deathtraps in high school. Now dealing with college and all the twists and turns of their lives, their weekly game has been a wonderful constant. But, as college graduation looms and it feels like their lives are all moving...
Roll call
Ostertag, Molly Knox
Paper Book
From New York Times bestselling author Molly Knox Ostertag and critically acclaimed illustrator Xanthe Bouma comes an all-new Dungeons & Dragons graphic novel series! Middle school is a dungeon... At least, that's how Jess sees it. Luckily, she and her best friend Olivia know how to...
D&D dungeon club. 2, Time to party
Ostertag, Molly Knox
Paper Book
The party continues but the problems get bigger in this second installment of this original Dungeons & Dragons graphic novel series brought to you by New York Times bestselling author Molly Knox Ostertag and critically acclaimed illustrator Xanthe Bouma. Olivia loves being the Dungeon...
Rise of the dungeon master : Gary Gygax and the creation of D & D
Kushner, David
Paper Book
Rise of the Dungeon Master tells, in graphic form, the story of Gary Gygax, co-creator of Dungeons & Dragons, one of the most influential games ever made. Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the...
You are Deadpool
Ewing, Al
Paper Book
Did you ever want to be Deadpool?! Of course you did! Well, now's your chance - in this amazing role-playing romp! YOU decide what choices Deadpool makes! YOU keep track of your scores as the story unfolds! YOU roll dice to combat various foes - and we're watching, so no cheating! Determine your own...

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